Scarlet Engineering - Devlog

Making a Simulation Game - Part 3: The Books Must Balance

There's a Double-Entry Bookkeeping system in my game?

Making a Simulation Game - Part 2: The Engine Doesn't Know What Beer is

How does my simulation game work?

Making a Simulation Game - Part 1: The Agent Simulation Engine

How does a simulation game actually work?

One Shader, One Mesh, One Island

How we built organic islands with tidal water using SDFs and noise

Murderhorn

You cannot speak of ice to a summer insect

Curves of Fun

Handy functions for designing number scaling in games